Doomfist

Doomfist is the 23rd hero to be changed! He has opted for a more tanky approach and he is now a juggernaut!

Abilities and Role

 * Passive [Best Defense]: still provides temporary shields when hitting enemies with abilities
 * Primary Fire: Deals less damage but now has 8 instead of 4 shots
 * Secondary Fire [Rocket Punch]: Still the same
 * Ability 1 [Uppercut]: Doomfist punches everyone around him and pushes them up and knocks them down for 1 second
 * Ability 2 [Progression through Conflict]: If doomfist deals damage to someone, he'll steal the victim's Speed and toughness making the victim 20% slower and making them take 25% more damage while increasing his own speed and toughness by the same amount
 * Ultimate: The closest enemy to doomfist now emits a giant aura every second making it easier for doomfist to find a target



Changelog

 * Version 1.1.5: Doomfist was Added
 * Version 1.1.9.6: Permanent Shields removed